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	<title>Shattered Audio Blog &#187; fallout games</title>
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	<description>We Are Industrial</description>
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		<title>Project Updates &#8211; Consumed and Broken</title>
		<link>http://blog.shatteredaudio.com/2009/09/21/project-updates-consumed-and-broken/</link>
		<comments>http://blog.shatteredaudio.com/2009/09/21/project-updates-consumed-and-broken/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 22:20:57 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[broken]]></category>
		<category><![CDATA[fallout games]]></category>
		<category><![CDATA[homage]]></category>
		<category><![CDATA[major projects]]></category>
		<category><![CDATA[music project]]></category>
		<category><![CDATA[nature of the game]]></category>
		<category><![CDATA[project updates]]></category>
		<category><![CDATA[relevant window]]></category>
		<category><![CDATA[sci fi]]></category>
		<category><![CDATA[sister company]]></category>
		<category><![CDATA[turbulent world]]></category>

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		<description><![CDATA[As our first update, we have two major projects underway at this time in our new studio in Portland, OR.]]></description>
			<content:encoded><![CDATA[<p>Welcome to the new Shattered Audio blog!</p>
<p>As our first update, we have two <a href="http://blog.shatteredaudio.com/tag/major-projects/" class="st_tag internal_tag" rel="tag" title="Posts tagged with major projects">major projects</a> underway at this time in our new studio in Portland, OR.</p>
<p>First, <a href="http://brokenindustry.com">Broken</a> is working on their debut industrial album, Deconstruction. This unique and hard-hitting album is both an <a href="http://blog.shatteredaudio.com/tag/homage/" class="st_tag internal_tag" rel="tag" title="Posts tagged with homage">homage</a> to the industrial greats that inspired them, as well as a fresh and <a href="http://blog.shatteredaudio.com/tag/relevant-window/" class="st_tag internal_tag" rel="tag" title="Posts tagged with relevant window">relevant window</a> into the dark and <a href="http://blog.shatteredaudio.com/tag/turbulent-world/" class="st_tag internal_tag" rel="tag" title="Posts tagged with turbulent world">turbulent world</a> in which we live. You can check out some of their demos right now over at the <a href="http://brokenindustry.com">official site</a>.</p>
<p>Additionally, our <a href="http://blog.shatteredaudio.com/tag/sister-company/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sister company">sister company</a> <a href="http://falloutgames.com">Fallout Games</a> is working on a very interesting sci-fi/horror shooter called <a href="http://consumedgame.com">Consumed</a>. <a href="http://brokenindustry.com">Broken</a> is hard at work creating a dark and original industrial soundtrack for the game.</p>
<p>We are also hard at work on the sound effects andÂ ambient noiseÂ for <a href="http://consumedgame.com">Consumed</a>, which will constitute our first non-<a href="http://blog.shatteredaudio.com/tag/music-project/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music project">music project</a>, and provide a great challenge for us. Given the <a href="http://blog.shatteredaudio.com/tag/nature-of-the-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nature of the game">nature of the game</a>, <a href="http://brokenindustry.com">Broken</a> will obviously be contributing to this task as well.</p>
<p>Look for a lot more news about these projects coming in the very near future!</p>
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